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Astronaut
Training |
Astronaut candidates
on the 'Vomit Comet' |
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"For
every pass I caught in a game, I caught a thousand
in practice."
-Don
Hutson
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Entry
Requirements
In the future,
the United States with its international partners
Japan, Canada, Russia and the European Space Agency,
will continue their journeys in space exploration
to the Moon and Mars and beyond. As these plans
become reality, the need for qualified space flight
professionals will increase.
NASA accepts
applications for the Astronaut Candidate Program on
a continuous basis. Candidates are selected as needed,
normally every two years. The astronaut candidate
selection process was developed to select highly qualified
individuals for human space programs. For mission
specialists and pilot astronaut candidates, the education
and experience requirements are at least a bachelor's
degree from an accredited institution in engineering,
biological science, physical science, or mathematics.
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Pilot astronaut applicants
must also meet the following requirements prior
to submitting an application:
- At least 1,000 hours pilot-in-command time in
jet aircraft; flight test experience is highly
desirable.
- Ability to pass a NASA Class I space physical,
which is similar to a military or civilian Class
I flight physical, and includes the following
specific standards: for vision-distance visual
acuity - 20/70 or better uncorrected, correctable
to 20/20, each eye. For Blood Pressure-140/90
measured in a sitting position.
- Height between 64 and 76 inches.
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Astronaut
Marsha Ivins
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Test pilots who become astronauts are used
to flying jets regularly as a part of their job. To
retain their proficiency at flying in a job that
only allows them to fly very infrequently, pilots
keep current by flying the T-38
high-performance training jets several hours each
month. This gives the pilots regular fight time
and keeps their skills well-honed.
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T-38 jets in flight |

Commander Eileen Collins on
STS-93
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Astronauts spend most
of their time on the ground, working in their field
and supporting the space program. Astronauts
continue taking classes and training while they
are waiting to be assigned to a flight. After
assignment to a flight, astronauts participate in
mission-specific training with the other members
of their onboard and ground control teams.
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Entry Requirements
The commander, the captain of the
spacecraft, makes all the critical decisions on behalf
of the crew and in coordination with the ground control
team. The commander flies the Shuttle during approach
and landing, and is trained and ready to take over
from the computers and fly at all other times.
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The pilot is the commander's
backup and is trained to do all the same tasks as
the commander. Commanders fly at least once (and
usually twice) as pilots before they become commanders.
Both participate in experiments and on-orbit operations,
with some limitations. For safety reasons, they
are not allowed to do spacewalks except in an emergency.
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| Mission specialists are responsible for coordinating
all onboard operations. Mission specialists perform
onboard experiments, spacewalks, and handle the payload.
Payload specialists are professionals from the physical
or life sciences field, or are highly skilled technicians
who can operate the Shuttle payload equipment. |

Mission Specialist Michel Tognini
of the European Space Agency on STS-93
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Payload
specialists are chosen from outside NASA by the payload
sponsor or customer. Training for a payload specialist
may begin as much as two years ahead of the scheduled
flight, depending on the task the specialist must
perform.
Click
here to find out more about how to become
an astronaut.
Click
here for NASAs Astronaut Selection Home
Page.
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Astronaut
Eileen Collins
during land survival training
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Astronaut training takes place
at the Johnson Space Center (JSC) in Houston, Texas.
Astronauts study spacecraft systems (Shuttle and
space station), rendezvous and proximity operations
(orbital mechanics), how to wear and work in a space
suit, and how to work, eat, sleep, and go to the
bathroom in weightlessness.
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Astronauts take many
science classes and basic medical training as well.
Emergency egress of the vehicle is done at the Kennedy
Space Center on the launch pad and in the water,
and at the JSC in mock-ups and at the airfield.
Land and water survival training are a very important
part of astronaut training.
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Astronauts
U.S. Sen. John H. Glenn Jr., Pedro Duque, and Stephen
K. Robinson in class |
For
the first year after you have been selected, you are
considered an astronaut candidate. After one
year of school and basic training, you graduate to
become a full-fledged astronaut.
Basic astronaut
candidate training includes aircraft safety, including
instruction in ejection techniques, parachute use,
and survival to prepare them in the event the Shuttle
is disabled and they have to eject or make an emergency
landing.
Advanced
training follows the basic training program. The advanced
training program consists of 16 different courses
covering all crew training requirements. Courses range
from guidance, navigation, and control systems to
payload deployment and retrieval systems. Advanced
training continues even after a crew has been given
a flight assignment.
Starting
at about 10 weeks before the mission actually flies,
the astronaut team begins to simulate the mission
with the Mission Control Center flight control team
who will assist them in the flight. These simulations,
which are carefully developed scripts and scenarios
for the mission, are designed to permit the crew and
control team to practice operating as a closely integrated
team. |
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Astronauts must study many
different types of science that will be done onboard
the Shuttle and space station. This is because
their primary role is to complete experiments designed
by scientists on the Earth that will be done in space.
Science in a microgravity environment includes Earth
observations (weather, geology, environmental degradation,
etc.); materials and chemical processes (how things
work in zero-g); protein crystal growth (medicine);
telemedicine techniques (long-distance medicine);
plant growth and animal studies; recycling techniques;
human physiological adaptations to zero-g (neurovestibular
and cardiovascular among others); combustion experiments
(how fire reacts in zero-g); and many others. |
Single-System Trainers
(SSTs)
SSTs are the astronaut's first
exposure to the spacecraft. After studying orbital
mechanics and basic Shuttle systems, the astronauts
are put into small simple simulators that look and
act just like the real thing. |
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Pilot astronauts work in the flight
deck in the cockpit learning how to fly the Shuttle
into and from space in a manner similar to the initial
training given to airline pilots. Mission specialists
learn the basics of these systems as well. Simulators
contain computer models with software that allows
students to interact with controls and displays like
those of a Shuttle crew station. The astronauts work
procedures and react to malfunctions in a Shuttle-like
environment. |

Simulator training with Eileen
Collins, Michel Tognini, and Jeff Ashby
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astronaut is assigned an instructor who helps him/her
learn about the operations of each subsystem by using
checklists similar to those found on a mission. The
checklists contain information on normal system operations
and corrective actions for malfunctions. The astronauts
are trained in the SSTs to operate each system, to recognize
malfunctions, and to perform corrective actions.
Mission
specialists and payload specialists are given training
in the aft deck SSTs as they learn how to operate the
payload bay lights and cameras, to activate payload
experiments and controls, and to use the robotic arm. |
Shuttle mission simulators (SMSs)
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In
addition, they learn about the switches that are in
the aft flight deck that support the pilot's activities.
The SMSs are composed of two types of Orbiter cockpits,
the motion-based crew station (MBCS) and the fixed-base
crew station (FBCS).
Each cockpit
is equipped with the identical controls, displays,
and consoles of an actual Shuttle. Although more complex,
the simulators are similar to the trainers used for
commercial airline pilots.
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| Fixed-based
simulators are used to give the crews the feel of
on-orbit operations and are the next step in simulator
training. These simulators do not move but operate
in every other way exactly like the Space Shuttle.
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Astronaut Kenneth D. Cameron
in the commanders seat of the simulator
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| All on-orbit procedures
are practiced hundreds of times in these simulators
before an astronaut flies into space. Crews
spend entire days in these simulators, which are equipped
with a full flight deck, a space bathroom trainer
(the waste control system), and a middeck. Simulated
views of the Earth, sky, and payload bay (and any
docked satellites or the space station) are seen outside
the windows so that the experience feels very close
to the real thing.
Astronauts
often say that, after the long hard hours in the simulators,
the real flights are easy. The simulator instructors
(astronaut trainers) spend long hours providing crews
with a variety of important malfunction scenarios
to prepare them for any contingency situation. |
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The
motion-based simulators provide the crews with the experience
of launch, ascent, and orbital entry as well as de-orbit,
reentry, and landing. These simulated flight decks
are mounted on hydraulics that enable the entire flight
deck to be rotated backwards to assume the position
of launch. Sound, vibration, and accurate visuals
allow the astronauts to experience many times what it
is like to launch into space. However, most astronauts
say that, in this case, the real thing is much louder
and more violent than in the simulator.
Crews spend many hours practicing
operations in these simulators that occur during the
launch and entry phases of the mission. Up to three
astronauts can sit behind the two pilots in a simulator
and ride into virtual orbit. The trainers work
hard to give the crews many malfunctions during simulations,
forcing, the crews to do each of the abort scenarios
many times and to prepare for bailout as well as nominal
(or normal) entry into orbit. Accurate visuals
outside the windows give the pilots (and crew) the
feel of the launch or de-orbit and entry back to the
Earth. Shuttle landings are manually controlled
by the commander and pilot. They use hand controllers
and foot pedals, just like a regular airplane. The
cockpit displays respond very accurately to these
maneuvers. |
Integrated simulations
involve the ground control teams and take place
during the last ten weeks before flight. The
teams in the Mission Control Center have already
gone through many hours of coursework and study
to become flight controllers. The MCC practices
flying the Shuttle in a variety of simulations that
do not involve astronauts as well as in simulations
that involve crews located in either the fixed-base
or motion-based simulators. These integrated
simulations are complex, hours-long practice sessions
for each part of the flight. Every part of
the Shuttles mission is practiced beforehand
with the teams that will be operating in the MCC
and in space.
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Mock-ups of the Space
Shuttle and the International Space Station, which
look exactly like the inside and outside of the
Space Shuttle and space station, have been built
at the Johnson Space Center. These mock-ups provide
the astronauts with a location for more dress rehearsals
that does not involve complex computer systems.
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Astronauts Cady Coleman and
Jeff Ashby in the simulator mock-up
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mock-ups can also be rotated back into launch position.
Crews practice getting into and out of these mock-ups
wearing their launch and entry suits as well as practicing
the basic emergency egress procedures (i.e., if the
Shuttle would land in the water, or if the crews need
to bail out while the Shuttle is in flight). |
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The mock-ups are used to train future
crewmembers in Orbiter habitability, routine housekeeping
and maintenance, waste management and stowage, television
operations, and extravehicular activities. |
Astronaut Chris A. Hadfield using
the using the RMS simulator |
Mission specialists are trained
in the remote manipulator system (RMS), or robotic
arm in the mock-up facility. The RMS simulator
is controlled by hydraulics (while in space it is
controlled electronically). This simulator,
which is called the Mission Development Facility
(MDF), uses real hardware, including the hydraulic
robot arm, payload mock-ups, and cameras.
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Mission Development Facility
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Mission specialists (and even
pilots) are given time to practice using the robotic
arm to lift payloads in and out of the payload bay
(these are giant inflatable pieces of the space station
or satellites) or moving astronauts around on the
arm (these are simulated by astronaut mannequins).
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For more robotic arm training,
the astronauts use other simulators, including the
Shuttle engineering simulator (SES) and the Shuttle
mission simulator (SMS). These are computer simulators
with actual switches and hand controllers that maneuver
a computer model of the arm and the payload but
have a virtual robotic arm that responds to computer
commands.
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The
Shuttle training aircraft (STA) is a converted Grumman
Gulfstream II aircraft that has had the entire left
seat remodeled to look just like the Space Shuttle. In
the STA, commanders and pilots practice landings of
the Space Shuttle. The airplane is flown by the
regular pilot in the right seat to an altitude of 20,000
feet, then the plane is basically stalled and becomes
a glider (no engines) that the Shuttle pilots must land
correctly in one go. (The Shuttle does not have jet
engines to allow a second try.) The STA is used extensively
for landing practice, particularly at the
Dryden Flight Research Facility (DFRF) in California
and at KSC's
Shuttle Landing Facility.
Click
here for more information about the STA. |
Virtual Reality
Virtual
reality (VR) training is used at the Johnson Space
Center to allow astronauts to experience different
parts of their mission without using a mock-up or
simulator. Use of virtual-reality headsets and
gloves are used to allows the astronauts to go out
on a spacewalk and practice visualizing the payload
bay, and the space station and its components (or
a satellite like the Hubble Space Telescope) and to
manipulate them. Astronauts can practice using
tools and lifting objects while seeing visual representations
of the Shuttle, station, and moving Earth below them.
VR can also be used by astronauts who are in various
locations around the globe (such as Russia, Japan,
or Europe) without them being physically transported
to one location. |

VR model of the Shuttle and Hubble Space Telescope |
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Reduced
Gravity Flights
The C-9
or as it is affectionately known, the
vomit comet, is an airplane that is used
by NASA to allow astronauts, engineers, and scientists
to work for very short periods of time in zero-g.
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| The C-9
airplane maneuvers by flying parabolas in the sky,
first up steeply and then down. When it is at
the top of the curve (for about 25 seconds), everything
inside of the plane is freefalling and, thus, weightlessness
is experienced. At the bottom of the curve,
about 2 g's are felt and it is difficult to move around
freely.
All kinds
of spaceflight hardware, software, experiments, and
astronauts fly on the zero-g plane before they fly
in space.
Astronauts
can practice eating and drinking and how to use different
kinds of tools and equipment on the C-9. Training
sessions in the C-9, which normally last from one
to two hours, provide crews with an exciting introduction
to the weightless experience of spaceflight.
College students from around
the country can now submit experiments to fly on the
C-9. Click
here for the Reduced Gravity Student Flight Opportunities
Program for college students. |
Astronaut
Mary Ellen Weber
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The
Neutral Buoyancy Laboratory
The Neutral
Buoyancy Laboratory is one of the largest swimming
pools in the world. It contains over six million
gallons of water, is 40 feet deep, and large enough
for the entire Shuttle payload bay to fit inside of
it. It is used for astronauts to practice their
spacewalks, called extravehicular activities or EVA's.
Astronauts are suited up in
space suits and released in the pool with certified
safety divers to assist them. The underwater
environment allows astronauts to practice procedures
in a scenario very similar to weightlessness. Although
the safety divers ensure that the astronauts do not
entangle their air hoses, they do not assist the astronauts
in their actual tasks.
Any task that has to be done on an EVA is first simulated
up to 10 times in the pool. Whether it is fixing the
Hubble Space Telescope, retrieving a broken satellite,
or constructing the space station, astronauts always
practice the procedures in the pool first. All of the
tools that will be used to complete the activity are
redesigned to work in the NBL. |
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While
in the NBL, the astronauts are weighted so that they
do not sink to the bottom of the pool but become "neutrally
buoyant" or float. Astronauts in the NBL are often
part of an integrated simulation so that the onboard
crew and ground control teams can get a feel for the
length of time and events that will be occurring during
the EVA portion of a mission. Constructing the International
Space Station will require more EVA's than have ever
been done before, and this time in the NBL is very
valuable to the astronauts. Mission specialists are
the ones who are specifically trained for EVA's; however,
the pilots receive some backup emergency training
as well. |
The NBL facility also
is an essential tool for the design, testing, and
development of spacecraft and EVA crew equipment.
It makes possible evaluation of payload bay
body restraints and handholds, permits development
of various crew procedures, and, perhaps most importantly,
helps to determine an astronaut's EVA capabilities
and workload limitations.
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Questions
to think about:
- Imagine you are an astronaut trainer, what would
be some of the most difficult malfunctions you could
think of for the Space Shuttle, the International
Space Station and the robotic arm?
- If you were in a space suit inside the NBL swimming
pool, how similar do you think it would be to actually
going out on a spacewalk? What would be the
differences?
- What would you prefer to eat for breakfast on
your last pre-mission day on Earth?
- If you dream of one day flying the Space Shuttle,
what can you do to prepare yourself for application
to the astronaut program?
In the
next chapter, you will learn about the effects of
microgravity on objects and living things and find
out what it is like for the astronauts who are living
in "zero-g." |
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